To design a UI and UX system that solves a real user problem through structured research, clear flows, and intuitive visual design.
To design a UI and UX system that solves a real user problem through structured research, clear flows, and intuitive visual design.
To design a UI and UX system that solves a real user problem through structured research, clear flows, and intuitive visual design.
Brief
Brief
A complete UI/UX process including research, mapping, wireframes, and a polished interface system that translates user insights into practical digital solutions.
A complete UI/UX process including research, mapping, wireframes, and a polished interface system that translates user insights into practical digital solutions.
A complete UI/UX process including research, mapping, wireframes, and a polished interface system that translates user insights into practical digital solutions.
A user-centred approach was followed to understand user needs, pain points, and behaviours, ensuring that the final experience feels supportive, and purposeful.
A user-centred approach was followed to understand user needs, pain points, and behaviours, ensuring that the final experience feels supportive, and purposeful.
A user-centred approach was followed to understand user needs, pain points, and behaviours, ensuring that the final experience feels supportive, and purposeful.
Thought
Thought
Prepify is an planning and scheduling application which focuses on a user-friendly experience that helps students manage tasks, time, and information with clarity and ease. The design balances functionality with simplicity to reduce stress and improve everyday usability.
Prepify is an planning and scheduling application which focuses on a user-friendly experience that helps students manage tasks, time, and information with clarity and ease. The design balances functionality with simplicity to reduce stress and improve everyday usability.
Prepify is an planning and scheduling application which focuses on a user-friendly experience that helps students manage tasks, time, and information with clarity and ease. The design balances functionality with simplicity to reduce stress and improve everyday usability.
Form
Form

User Flows
User Flows
Defined the clear paths users take to complete tasks smoothly and without confusion.
Defined the clear paths users take to complete tasks smoothly and without confusion.
Defined the clear paths users take to complete tasks smoothly and without confusion.



User Flows







User Journey Mapping
User Journey Mapping
User Journey Mapping
Understood the user’s step-by-step experience to identify pain points and improvement opportunities.
Understood the user’s step-by-step experience to identify pain points and improvement opportunities.
Understood the user’s step-by-step experience to identify pain points and improvement opportunities.
05
05
05


Stakeholder Mapping
Stakeholder Mapping
Stakeholder Mapping
04
04
04
Identified all key stakeholders and their influence to balance user needs with project goals.
Identified all key stakeholders and their influence to balance user needs with project goals.
Identified all key stakeholders and their influence to balance user needs with project goals.



Empathy Mapping
Empathy Mapping
Empathy Mapping
03
03
03
Mapped what users think, feel, say, and do to better understand their emotions and challenges.
Mapped what users think, feel, say, and do to better understand their emotions and challenges.
Mapped what users think, feel, say, and do to better understand their emotions and challenges.

02

User Persona
User Persona
User Persona
Created a representative user profile to keep design decisions focused on real user needs.
Created a representative user profile to keep design decisions focused on real user needs.
Created a representative user profile to keep design decisions focused on real user needs.
02
02
The Process
The Process
The Process
Affinity Mapping
Affinity Mapping
Affinity Mapping
01
01
01
Grouped user insights and observations to identify key patterns, problems, and priorities.
Grouped user insights and observations to identify key patterns, problems, and priorities.
Grouped user insights and observations to identify key patterns, problems, and priorities.






























Low Fidelity Sketches
Low Fidelity Sketches
Low Fidelity Sketches










Aa
Aa
Aa
Aa
POPPINS
POPPINS
POPPINS
POPPINS
Regular
Regular
Regular
Regular
Plan Better
Grow Faster
Plan Better
Grow Faster
Plan Better
Grow Faster
Plan Better
Grow Faster







The Solution
The Solution
The Solution
A simple, structured digital experience that helps users manage tasks efficiently while reducing cognitive load and stress.
A simple, structured digital experience that helps users manage tasks efficiently while reducing cognitive load and stress.
A simple, structured digital experience that helps users manage tasks efficiently while reducing cognitive load and stress.
Wellness breaks & motivational streaks
Wellness breaks & motivational streaks
Wellness breaks & motivational streaks
Resource upload and
self analysis
Resource upload and self analysis
Resource upload and
self analysis
SCOPE
Extends to any student preparing for competitive exams.
SCOPE
Extends to any student preparing for competitive exams.
Timetable creation
and scheduling
Timetable creation
and scheduling
Timetable creation
and scheduling
Task completion and
progress tracking
Task completion and
progress tracking
Task completion and
progress tracking

Organised content and features into a clear and logical structure for easy navigation.
Organised content and features into a clear and logical structure for easy navigation.
Organised content and features into a clear and logical structure for easy navigation.
Information Architecture
Information Architecture
Information Architecture
Target Audience
Target Audience
Target Audience
Created for junior college students (classes 10–12) who are balancing board exams with entrance/design exam preparation, and need a simple, structured way to manage their time, tasks, and resources.
Created for junior college students (classes 10–12) who are balancing board exams with entrance/design exam preparation, and need a simple, structured way to manage their time, tasks, and resources.
Created for junior college students (classes 10–12) who are balancing board exams with entrance/design exam preparation, and need a simple, structured way to manage their time, tasks, and resources.
Problem Statement
Problem Statement
Problem Statement
A 17 year old junior college student trying to prepare for both board exams and design entrance exams faces difficulty in managing time because academic and creative tasks compete for attention in a limited daily schedule. This makes her feel stressed and dissatisfied with her preparation.
A 17 year old junior college student trying to prepare for both board exams and design entrance exams faces difficulty in managing time because academic and creative tasks compete for attention in a limited daily schedule. This makes her feel stressed and dissatisfied with her preparation.
A 17 year old junior college student trying to prepare for both board exams and design entrance exams faces difficulty in managing time because academic and creative tasks compete for attention in a limited daily schedule. This makes her feel stressed and dissatisfied with her preparation.
Problem Area
Problem Area
Problem Area
Domain
Domain
Domain
Education
Education
Education
Balancing junior college education with entrance exam preparation
Balancing junior college education with entrance exam preparation
Balancing junior college education with entrance exam preparation
6 Weeks
2025
UI/UX Case Study
Prepify
Prepify






UI/UX Case Study
6 Weeks
2025
Prepify










